Computer Networks | Edition: 5
Author: Andrew S. Tanenbaum, David J. Wetherall
publisher Date: 10/15/2010
Schools: Temple University，Virginia Military Institute，Illinois Institute of Technology，Rochester Institute of Technology，University of Maryland College Park，University of Michigan -Flint，Mississippi State University，University of Tennessee at Chattanooga，Tufts University，Worcester Polytechnic Institute，Florida A&M University，Minnersota State University at Mankato，University of Nevada - Las Vegas，Pace University-New York City，University of Michigan -Dearborn，University of North Carolina at Wilmington，Stony Brook University(SUNY)，Massachusetts Institute of Technology，Penn State University，Boston University，Southern Methodist University，University of North Carolina at Charlotte，University of Central Arkansas，Wright State University
Description: Computer Networks, 5/e is appropriate for Computer Networking or Introduction to Networking courses at both the undergraduate and graduate level in Computer Science, Electrical Engineering, CIS, MIS, and Business Departments.Tanenbaum takes a structured approach to explaining how networks work from the inside out. He starts with an explanation of the physical layer of networking, computer hardware and transmission systems; then works his way up to network applications. Tanenbaum's in-depth application coverage includes email; the domain name system; the World Wide Web (both client- and server-side); and multimedia (including voice over IP, Internet radio video on demand, video conferencing, and streaming media. Each chapter follows a consistent approach: Tanenbaum presents key principles, then illustrates them utilizing real-world example networks that run through the entire book—the Internet, and wireless networks, including Wireless LANs, broadband wireless and Bluetooth. The Fifth Edition includes a chapter devoted exclusively to network security. The textbook is supplemented by a Solutions Manual, as well as a Website containing PowerPoint slides, art in various forms, and other tools for instruction, including a protocol simulator whereby students can develop and test their own network protocols.